MOO, aka MUD, object-oriented, is a programming language created in 1993.
#1130on PLDB | 31Years Old | 83Repos |
The MOO programming language is a relatively simple programming language used to support the MOO Server. It is dynamically typed and uses a prototype-based object-oriented system, with syntax roughly derived from the Algol school of programming languages.. Read more on Wikipedia...
@program toy:wind
this.wound = this.wound + 2;
player:tell("You wind up the ", this.name,".");
player.location:announce(player.name, " winds up the ", this.name,".");
.
@program hello:run
player:tell("Hello World");
.
"Hello World in MOO";
player.location:announce_all("Hello, world!");
@program toy:wind
if (this.location == player)
if (this.wound < this.maximum)
this.wound = this.wound + 2;
player:tell("You wind up the ", this.name,".");
player.location:announce(player.name, " winds up the ", this.name,".");
if (this.wound >= this.maximum)
player:tell("The knob comes to a stop while winding.");
endif
else
player:tell("The ",this.name," is already fully wound.");
endif
else
player:tell("You have to be holding the ", this.name,".");
endif
.
Feature | Supported | Example | Token |
---|---|---|---|
Strings | ✓ | "Hello world" | " |
Print() Debugging | ✓ | player:tell | |
Comments | ✓ | ||
Semantic Indentation | X |