NWScript is a programming language created in 2004.
#1676on PLDB | 20Years Old | 78Repos |
NWScript is the scripting language developed by BioWare for the role-playing video game Neverwinter Nights. It is based on the C programming language and is implemented in the Aurora toolset. Neverscript, an open source 3rd party editor, has been created for the Mac OS X and Linux versions of NWN because the Aurora toolset has not been ported to those platforms. Read more on Wikipedia...
// Place in the OnClientEnter event of the module's properties
{
SendMessageToPC(GetEnteringObject(), "Hello World");
}
void main()
{
SendMessageToPC(GetEnteringObject(), "Hello world");
}
Feature | Supported | Example | Token |
---|---|---|---|
Strings | ✓ | "Hello world" | " |