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MAXScript is a programming language created in 1996.

#800on PLDB 28Years Old 2kRepos

MAXScript is the built-in scripting language in Autodesk 3ds MAX. It can be used to automate repetitive tasks as well as develop new tools and user interfaces.

Example from hello-world:
print "Hello World" -- "Hello World" -- Note that MAXScript is expression-based, so simply writing "Hello World" is -- sufficient to echo it for the reader. Like Haskell, all MAXScript expressions -- *must* return values, even if they're unused.
Example from Linguist:
fn CalculateVolumeAndCentreOfMass obj = ( local Volume= 0.0 local Centre= [0.0, 0.0, 0.0] local theMesh = snapshotasmesh obj local numFaces = theMesh.numfaces for i = 1 to numFaces do ( local Face= getFace theMesh i local vert2 = getVert theMesh Face.z local vert1 = getVert theMesh Face.y local vert0 = getVert theMesh Face.x local dV = Dot (Cross (vert1 - vert0) (vert2 - vert0)) vert0 Volume+= dV Centre+= (vert0 + vert1 + vert2) * dV ) delete theMesh Volume /= 6 Centre /= 24 Centre /= Volume #(Volume,Centre) )

Language features

Feature Supported Example Token
"Hello world"
Print() Debugging print
Semantic Indentation X

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