glTF, aka Graphics Library Transmission Format, is a data notation created in 2015.
#1889on PLDB | 10Years Old |
git clone https://github.com/KhronosGroup/glTF
The core of glTF is a JSON file that describes the structure and composition of a scene containing 3D models, which can be stored in a single binary glTF file (.glb). The top-level elements of the file include: Scenes and nodes, cameras, meshes, buffers, materials, textures, skins and animations.