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Game Oriented Assembly Lisp

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Game Oriented Assembly Lisp is a programming language created in 1993 by Andy Gavin.

#2091on PLDB 31Years Old
Wikipedia

Game Oriented Assembly Lisp (or GOAL) is a video game programming language developed by Andy Gavin and the Jak and Daxter team at Naughty Dog. It was written using Allegro Common Lisp and used in the development of the entire Jak and Daxter series of games. Syntactically GOAL resembles Scheme, though with many idiosyncratic features such as classes, inheritance, and virtual functions. Read more on Wikipedia...


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